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Brian Reynolds answers 10 Questions from the Academy

Posted by GodSpeedDemon Tuesday, December 15, 2009

And now, 10 Questions from the Academy: A weekly feature from the Academy of Interactive Arts & Sciences wherein significant figures in the video game industry provide their input on past trends, current events, and future challenges and goals for the entertainment software community.
Brian Reynolds is a member of the Academy of Interactive Arts and Sciences and will speak at the D.I.C.E. Summit in 2010. After working with Sid Meier at both MicroProse and Firaxis, Reynolds went on to create Big Huge Games, where he served as CEO until the sale of the company to 38 Studios earlier this year. He now heads up the newly established social gaming team at Zynga East in Baltimore.

AIAS: What's your favorite part of game development?
Brian Reynolds: The last 25% of the project, when you're polishing and tuning the thing to make it perfect for release. Of course it's never actually "perfect," but the game starts to feel like a real game rather than a prototype - all the parts start working well together and you finally realize "hey now we have something I want to play!"

What game are you most jealous of?
Half Life 2 - totally wish I had meaningful skills for making games like that. It's got such an amazing combination of good writing, good technology, good level design, and just overall great craftsmanship.

Continue reading Brian Reynolds answers 10 Questions from the Academy

JoystiqBrian Reynolds answers 10 Questions from the Academy originally appeared on Joystiq on Sun, 13 Dec 2009 18:00:00 EST. Please see our terms for use of feeds.

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